using Microsoft.Xna.Framework;

namespace GameFrameworkLibraly.Helpers.GeometryHelpers
{
    public class Line
    {
        public Line (Vector2 start, Vector2 end)
        {
            Start = start;
            End = end;
        }

        public Vector2 Start { get; private set; }
        public Vector2 End { get; private set; }


    }

}
